When I started using Gentoo in 2012, my primary goal was to exert control over my computer. If I didn't want a feature enabled, I had the power to disable it. That power was liberating, and it was a welcome change over Arch Linux, which had switched its init system and made it impossible to remove the new choice from your system without considerable recompiling. Over time, I grew attached to Gentoo and wanted to be a valuable asset to its development. This is my developer story.
In a little over a week, I'm moving out to Washington state to live with my girlfriend. She and I already had plans to do this, but it's been moved up due to some recent familial problems I've been dealing with. My girlfriend and I are excited and look forward to getting a place together once I secure employment again. I'm posting about the move to explain why there's been an absence of content and why there will continue to be for a little while.
In the field of computer science, design is an integral part of the process of writing programs. Without a solid design, the program will perform erratically or become so large and complex that it's impossible to maintain and keep your sanity. Thus, one of the biggest parts of computer science and application design is carefully hidden among the details. The key to good software is managing the complexity of the program in a way that makes it easy to maintain and appear simple to users. This key bears some resemblance to a concept in Taoism called p'u, or "simplicity".
I've studied web development for about ten years. In that time, I've really not built things as well as I'd have preferred. I've tried to continue learning and trying new things. But maybe I didn't try enough new things, and held onto older things simply because "Hey, I built that." Sporkblog is a part of that, despite it being the only project I've really stuck with. I've been questioning whether I should continue work on Sporkblog or if I should move onto something that can teach me more.
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